Day 8 | Lookdev | Karma Fog Box | Image
18116 62 1- rmagee
- Staff
- 1185 posts
- Joined: July 2005
- Offline
- Furuya Takumi
- Member
- 163 posts
- Joined: Aug. 2018
- Offline
- johancc
- Member
- 31 posts
- Joined: Oct. 2022
- Offline
- anon_user_86835697
- Member
- 42 posts
- Joined: April 2019
- Offline
- AlfredoSMC
- Member
- 47 posts
- Joined: Dec. 2021
- Offline
- kinakomoti
- Member
- 32 posts
- Joined: June 2021
- Offline
- Promenade10Q
- Member
- 31 posts
- Joined: Aug. 2020
- Offline
- Andreas_M4
- Member
- 65 posts
- Joined: Dec. 2022
- Offline
- Onguu
- Member
- 32 posts
- Joined: Jan. 2023
- Offline
- leviathanbadger
- Member
- 66 posts
- Joined: Aug. 2021
- Online
- Thomas Klyhn Christensen
- Member
- 372 posts
- Joined: Aug. 2014
- Offline
- axelsp
- Member
- 100 posts
- Joined: Sept. 2006
- Offline
- louistrou
- Member
- 15 posts
- Joined: Oct. 2021
- Offline
- 90n83i
- Member
- 33 posts
- Joined: Nov. 2023
- Offline
- thimer
- Member
- 107 posts
- Joined: June 2020
- Online
- Elinn_or
- Member
- 32 posts
- Joined: June 2019
- Offline
- ResilientPictureCompany
- Member
- 110 posts
- Joined: Aug. 2016
- Offline
Day 8 - Fogbox
Karma render
SOCIAL LINKS
gr: gumroad.com/resilientpicture
yt: youtube.com/@resilientpicture
as: artstation.com/resilientpicture
fb: facebook.com/resilientpicture
in: instagram.com/resilientpicturecompany
Vi: vimeo.com/resilientpicture
rd: reddit.com/resilientpicture
Karma render
SOCIAL LINKS
gr: gumroad.com/resilientpicture
yt: youtube.com/@resilientpicture
as: artstation.com/resilientpicture
fb: facebook.com/resilientpicture
in: instagram.com/resilientpicturecompany
Vi: vimeo.com/resilientpicture
rd: reddit.com/resilientpicture
- shu10
- Member
- 13 posts
- Joined: July 2023
- Offline
- vanity_ibex
- Member
- 33 posts
- Joined: May 2022
- Offline
- PolyNOD
- Member
- 2 posts
- Joined: May 2020
- Offline
Day 8 - Karma Fog Box (Greyscalegorilla textures used: No)
The effect is very subtle: a distant light behind the orb that gave shadows all around this spiky orb. I've played with this node before, would be cool to add a custom shape from SOPS as an input (water tight).
The effect is very subtle: a distant light behind the orb that gave shadows all around this spiky orb. I've played with this node before, would be cool to add a custom shape from SOPS as an input (water tight).
Edited by PolyNOD - March 8, 2024 15:22:03
-
- Quick Links