Day 8 | Lookdev | Karma Fog Box | Image

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Day 08. Twin Peaks inspired.

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Day 8 - Karma fog box

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render.png (1.6 MB)
viewport.png (1.6 MB)

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8_Fog Box

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Day 08 - Karma Fog Box
Made with Greyscalegorilla+

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Day08_FogBox_03.rop_comp1.0001.png (1.9 MB)
Screenshot 2024-03-08 220710.png (2.0 MB)

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Day08- Karma fog. Based on Arcane intro.



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Day08_proof.png (417.6 KB)

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Here's my day 8 submission .It's a fun and efficient little LOPs node.

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fogbox_v2.png (3.4 MB)
Screenshot 2024-03-08 164731.jpg (224.4 KB)

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Skydivers, get ready to jump!
The landscape is built in Houdini using Heightfield and real geodata (this area is close to where I live!). At this point I am converting it to polygons for rendering in Karma but I hope there is a specific and more efficient workflow for heightfields.

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olivia_cefai_mardini2024_karma_fog_box_01.png (14.2 MB)
olivia_cefai_mardini2024_karma_fog_box_makingof.jpg (2.8 MB)

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karma fog box

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fogboxtest16gnome.jpg (1.7 MB)
fogbox.jpg (349.4 KB)

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Mardini 08 day Karma Fog Box LOP

Made with Greyscalegorilla+

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untitled6.png (286.5 KB)
2024-03-09_01-39-53.png (2.1 MB)

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AM 08 Karma Fog Box

Geometry lights seem kinda unstable Karma crashed my Houdini today like 12 times.

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AMV_FogBox.v21.FINAL.0003.jpg (98.0 KB)
houdini_duxdna6Xiz.png (1.4 MB)

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Day 08 - Karma Fog Box

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fog3.rop_comp1.0001.png (834.9 KB)
Capture.PNG (1.2 MB)

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fawg
Edited by Cam_Barrett - March 8, 2024 18:39:53

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Black & white is juste the red channel copied in RGB and a bit of contrast

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Screenshot_16.jpg (485.3 KB)

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Imminence...

- (https://opengameart.org/content/the-moon)
- (https://opengameart.org/content/cemetery)
- (https://opengameart.org/content/medieval-church)

Made the cemetery fixings into HDA's after doing some fixup (bevels, texture coords, etc).

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red-night.jpg (171.9 KB)
Screenshot 2024-03-08 185257.png (1.1 MB)

--
Program testing can be used to show the presence of bugs, but never to show their absence! -- Dijkstra
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Karma fog box/tube

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karma_fog_box.png (1.1 MB)
karma_fog_box_screenshot.png (1.8 MB)

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Going for a blizzard at night effect.

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Fog.jpg (21.0 KB)
Screenshot 2024-03-08 161033.png (1.4 MB)

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I wants it.

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temple_cam_1.0000.png (4.0 MB)
foggy_heart.png (1.1 MB)

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Day 8 Karma Fog Box node

labs Mapbox > home town location > black combe hills



nodes

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Capture_volume_6.JPG (516.1 KB)
Capture_nodes_1.JPG (264.1 KB)
Capture_nodes_2.JPG (155.5 KB)

https://tekano.artstation.com/ [tekano.artstation.com]
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Day 8 - Fog Box

Dried shrub used is from Quixel
Edited by ana-grjd - March 8, 2024 20:41:40

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DAY8-FogBox.png (1.3 MB)
DAY8-FogBox_Screen.png (1.2 MB)

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Day 08 : Karma Fog Box LOP. I used an old model that i have never finished, i added a quick shading and did a fun colorful lighting. Gave it a little boost in COPS. I submit just one image, but i will add the other renders just for the eyes (I don't know what happend with the contact sheet, my png is fine but it gets corrupted when i submit). Im glad of how it turned out !
Edited by popitz - March 8, 2024 20:51:42

Attachments:
KarmaFogBox_cam01.png (6.6 MB)
KarmaFogBox_contactSheet_lo.png (7.0 MB)
Capture d’écran 2024-03-08 203700.png (2.4 MB)

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