Day 8 | Lookdev | Karma Fog Box | Image
18211 62 1- sewer_fairy
- Member
- 7 posts
- Joined: March 2024
- Offline
- heytensleon
- Member
- 33 posts
- Joined: Sept. 2020
- Offline
- samratacharyya_2000
- Member
- 31 posts
- Joined: April 2017
- Offline
- nicolas.dalmer
- Member
- 32 posts
- Joined: Sept. 2022
- Offline
- finishet
- Member
- 32 posts
- Joined: Sept. 2022
- Offline
- Joshua Petrakos
- Member
- 102 posts
- Joined: Jan. 2016
- Offline
- oliviacefai
- Member
- 32 posts
- Joined: Nov. 2007
- Offline
- Matt_McMahon
- Member
- 56 posts
- Joined: Aug. 2020
- Online
- Saiman_sam
- Member
- 13 posts
- Joined: March 2014
- Offline
- Requson
- Member
- 96 posts
- Joined: April 2019
- Offline
- Khaorte
- Member
- 39 posts
- Joined: April 2020
- Offline
- Cam_Barrett
- Member
- 20 posts
- Joined: March 2023
- Offline
- clement_arlotti
- Member
- 20 posts
- Joined: Jan. 2019
- Offline
- hediedscreaming
- Member
- 67 posts
- Joined: July 2020
- Offline
Imminence...
- (https://opengameart.org/content/the-moon)
- (https://opengameart.org/content/cemetery)
- (https://opengameart.org/content/medieval-church)
Made the cemetery fixings into HDA's after doing some fixup (bevels, texture coords, etc).
- (https://opengameart.org/content/the-moon)
- (https://opengameart.org/content/cemetery)
- (https://opengameart.org/content/medieval-church)
Made the cemetery fixings into HDA's after doing some fixup (bevels, texture coords, etc).
--
Program testing can be used to show the presence of bugs, but never to show their absence! -- Dijkstra
Program testing can be used to show the presence of bugs, but never to show their absence! -- Dijkstra
- jmotion
- Member
- 8 posts
- Joined: Nov. 2020
- Offline
- Jerry Stanley2
- Member
- 4 posts
- Joined: Sept. 2015
- Offline
- NicTanghe
- Member
- 212 posts
- Joined: Dec. 2016
- Offline
- Rob Chapman
- Member
- 53 posts
- Joined: July 2013
- Offline
- ana-grjd
- Member
- 19 posts
- Joined: Feb. 2021
- Offline
- popitz
- Member
- 32 posts
- Joined: Jan. 2023
- Offline
Day 08 : Karma Fog Box LOP. I used an old model that i have never finished, i added a quick shading and did a fun colorful lighting. Gave it a little boost in COPS. I submit just one image, but i will add the other renders just for the eyes (I don't know what happend with the contact sheet, my png is fine but it gets corrupted when i submit). Im glad of how it turned out !
Edited by popitz - March 8, 2024 20:51:42
-
- Quick Links