Day 24 | Character | Crowd Motion Path | Image

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Admiring automatons...

Bust: https://polyhaven.com/a/marble_bust_01 [polyhaven.com]
HDRI: https://polyhaven.com/a/quattro_canti [polyhaven.com]

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admiring.jpg (359.8 KB)
Screenshot 2024-03-24 215126.png (1.8 MB)

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Program testing can be used to show the presence of bugs, but never to show their absence! -- Dijkstra
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Day 24

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Crowd_final.png (773.5 KB)
image_2024-03-24_223449807.png (958.1 KB)
image_2024-03-24_223522215.png (473.8 KB)

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Pretty minimal Worked with the template, a did a few mods.
Tried for an animation , but things went off the cliff, so to speak....

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Screen Shot 2024-03-24 at 11.24.46 PM.png (8.8 MB)
Day24_Crowd_nodes.png (4.2 MB)

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Day24 Crowd Motion Path
Edited by kinakomoti - March 24, 2024 23:40:38

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Day25.png (4.0 MB)
ScreenShot.png (897.2 KB)

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day24_v0.png (458.7 KB)
crowmotionpath_01.png (796.2 KB)

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IronHeart!! You will see "incorrect UVs"... but with some guidance, your client will see "Robo Camouflage"

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RoboTraining.png (1.6 MB)
Nodes.png (1.6 MB)

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Day 24 CrowdMotionPaths karma
Plastic soldiers
Edited by RhysSion - March 31, 2024 17:32:43

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D24_CrowdMotionPaths_karma.png (1.2 MB)
D24_CrowdMotionPaths_karmaNetwork.png (899.5 KB)

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Day 24 - Crowd Motion Path

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Day_24.Crowd_Motion_Path_SOP.png (6.0 MB)
Day_24.Nodegraph.png (2.0 MB)

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Day 24 - Crowd Motion Path
~ Electra Hawk ~

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24-crowdmotionpath.rop_comp1.0001.png (9.9 MB)
24-viewport.png (3.5 MB)

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this is cursed for some reasons...

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carignanj_day_24_Crowd_Motion_Path_v02.karmarendersettings8.0001.png (192.5 KB)
Screenshot (807).png (3.0 MB)

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