Day 29 | SideFX Labs | Lot Subdivision | Animation
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Day 29 Labs Lot Subdivision
I may have went a little overboard on this one and hopefully it still counts as a submission.
Using the Lot subdivision node I extracted the mesh and chucked it into a quick game I made in UE5. This was made in a few hours so it's probably hard to play at first. I've also provided the download link to the game so that you all can play if you choose. **Windows Only**
Video
Game download:
https://drive.google.com/file/d/1LIx4FsXGvZajPSmi8eJWke3xbTatwk3V/view?usp=sharing [drive.google.com]
I may have went a little overboard on this one and hopefully it still counts as a submission.
Using the Lot subdivision node I extracted the mesh and chucked it into a quick game I made in UE5. This was made in a few hours so it's probably hard to play at first. I've also provided the download link to the game so that you all can play if you choose. **Windows Only**
Video
Game download:
https://drive.google.com/file/d/1LIx4FsXGvZajPSmi8eJWke3xbTatwk3V/view?usp=sharing [drive.google.com]
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AM 29 Lot Subdivision
Today I just went for a personal project, inspired by new animation by @Tektura.studio
Original post [www.instagram.com]
I was really struck at how can they just slap a white diffuse shader and make it look so cool. But then I thought if they can do it, then so can I...
Lot Subdivision was used to create interesting shapes to procedurally create a GOBO!
Today I just went for a personal project, inspired by new animation by @Tektura.studio
Original post [www.instagram.com]
I was really struck at how can they just slap a white diffuse shader and make it look so cool. But then I thought if they can do it, then so can I...
Lot Subdivision was used to create interesting shapes to procedurally create a GOBO!
Edited by Requson - March 29, 2024 16:26:49
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