Day 27 | SideFX Labs | Chaotic Shapes | Image

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Day 27 - Chaotic Shapes

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27_Labs_Chaotic_Shapes_SOP.jpg (60.3 KB)
27_Labs_Chaotic_Shapes_SOP_Network.png (881.0 KB)

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Tried to capture some chaotic entity today but it keeps escaping from the anti-gravity chamber...

This setup ended up quite a ride as everything is procedurally derived from one chaotic shape node! The cage and chain are modeled procedurally. The chains are also attached to the cage and the ground with projection vectors. The particle flow is moving following tangential vector forces, trying to escape but attracted back to the shape. I also overlaid volume smoke to add to the effect.

-> See the preview video attached.

I polished as much as I could my karma setup and spent way too much time on the lighting and composition. I also took the opportunity to learn how to instance lights in Solaris.

Of course most people nowadays would think that this kind of abstract art is "made in seconds by a prompt".
Edited by oliviacefai - March 27, 2024 20:59:31

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Day 27 : LABS Chaotic Shapes -- So much CHAOS !

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Capture d’écran 2024-03-27 211957.png (2.4 MB)

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Just a quick test after work today. I was experimenting with raying the chaotic shapes onto geometry to bring back some shape to the cool point patterns.

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chaoticshapes.jpg (225.7 KB)
Screenshot 2024-03-27 213938.jpg (301.8 KB)

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Day 27. have to denoise heavily. can't find the solution to smooth out the noise on the ceiling. There is a huge sampling difference from the ceiling to the ground. Some materials are from greyscalegorilla. Made with Greyscalegorilla+

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Day27_labsChaoticShapes.chao.png (821.8 KB)
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Screenshot_2.jpg (177.5 KB)
Screenshot_3.jpg (188.2 KB)

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Day 27 | SideFX Labs | Chaotic Shapes | Image

Still getting my head around a lot on the workflows but slowly getting comfortable with the software. Reused some assets done previously and I also tried the intel denoiser out of the box: Clean but too soft.

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mardini_day27_chaoticShape.v2.old_mining_site.0001.jpg (440.4 KB)
mardini_day27_chaoticShape.screenshot_obj.jpg (665.3 KB)
mardini_day27_chaoticShape.screenshot_stage.jpg (674.6 KB)

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Well this was chaotic all right...

Updated with something that works a bit better.
Edited by hediedscreaming - April 1, 2024 02:05:00

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Screenshot 2024-04-01 020251.png (1.3 MB)

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Day 27 Labs Chaotic Shapes

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D27_LabsChaoticShapes_karma.png (542.1 KB)
D27_LabsChaoticShapes_karmaNetwork.png (934.2 KB)

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Day 27 - Chaotic Shapes
~ Chaos Suites ~

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27-viewport.png (244.4 KB)

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Day 27 - Chaotic Shapes

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Day_27.LABS_Chaotic_Shape_SOP.png (6.3 MB)
Day_27.Nodegraph.png (2.3 MB)

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meta balls + chaotic shape + material linker on water = idk what that is, but it looks cool.

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crash.carignanj_day_27_v01.karmarendersettings5.0001.png (545.6 KB)
Screenshot (810).png (5.6 MB)

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