This is mostly for Karma Mtlx and RS_USD as I don't have the other renderers to debug.
So I recommend that people who use renderers other than Karma and RS not download this as I don't know if it will bug out.
The features that I've either added or changed are:
- Added redshift standard shader instead of the old shader
- changed the quixel triplaner to redshift triplaner
- linked all the texture node's UV transform settings to albedo so that you only need to change one nodes parms
- set defaults to all redshift texture nodes so that its importing in the right colorspace eg. sRGB or Raw
- added openGL settings for redshift shader so that the texture appears in the viewport. Displacement in the viewport is also added but its defaulted togged off.
- Same as my last mod when USD is check it will use the new component builder for any variant
- Added Redshift_USD
- Added support for atlas splitter in Solaris
- Added Mtlx Karma instead of the principle shader that was defaulted in the old plugin
- the Redshift_USD shader also has USDpreviewShader inbuilt so that you can see the textures in the HoudiniGL viewport
You will need to replace some files as explained in the GitHub repository [github.com] .
Cheers