Hi, I'm using a HDA from within Unity to export a mesh and a bunch of textures straight into a folder in the project. I'd like the import settings to be automatically set from that tool.
For example, I want Generate Mipmaps to be off and the texture format override for PC and Mobile to be set to RGBA Half.
Is that even possible?
Forcing specific import settings on assets created from HDA
691 0 0- Dabitto
- Member
- 3 posts
- Joined: May 2018
- Offline
-
- Quick Links