Good day everyone,
I have been checking on Max Rose's tutorials and other incredibly useful material online regarding APEX.
I am currently trying to rig, skin and animate a simple walk cylcle of a proxy spider to be able to then use it in a very simple crowd system.
Nothing complex so far, but I am getting stuck on the Bone Deform phase using the Autorig Component.
I believe I am not doing something correctly, but the skeleton is there, the mesh is there, the guide skeleton is there...
When I hit ENTER on the bonedeform autorig component, I can't see the mesh even though I promote everything. And of course, it doesn't deform the geo.
If someone could give me a hand with the scene uploaded it would be really appreciated.
I included everything in the zip file, and using H 20.0.688 for this.
Thanks y'all!