How to make an HDA behave like a "node block"?

   2115   4   2
User Avatar
Member
78 posts
Joined: May 2018
Offline
We have many examples of nodes that function in a block now days (foreach block, compile block, etc.). Is there a way to make HDAs that work this way, with a start node, an end node, and a nice outline around any nodes the user places between?
User Avatar
Member
4729 posts
Joined: Feb. 2012
Offline
This is a popular RFE (feature request) but no it's not available outside of the available tools that draw a convex hull around their contents.
Senior FX TD @ Industrial Light & Magic
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]

youtube.com/@pragmaticvfx | patreon.com/animatrix | pragmaticvfx.gumroad.com
User Avatar
Member
16 posts
Joined: April 2015
Offline
is this possible yet?
User Avatar
Member
4729 posts
Joined: Feb. 2012
Offline
I posted about it on a few beta programs, but it's not available yet.
Senior FX TD @ Industrial Light & Magic
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]

youtube.com/@pragmaticvfx | patreon.com/animatrix | pragmaticvfx.gumroad.com
User Avatar
Member
123 posts
Joined: Dec. 2019
Offline
Out of curiosity, what kind of data would these node blocks have to fetch and output ? And what kind of application would this help for ?
Houdini Pipeline Supervisor @ TAT Studio
  • Quick Links