Is there any way to import SOP Volumes into Copernicus?

   1661   5   4
User Avatar
Member
10 posts
Joined: Dec. 2018
Offline
In Houdini 20.5, Is there any way to import SOP Volumes into Copernicus?
User Avatar
Staff
38 posts
Joined: Jan. 2024
Offline
Have a look at this example here https://www.sidefx.com/contentlibrary/heightfield-textures/ [www.sidefx.com]
Geometry To Layer COP will convert Volumes to COP Layers
User Avatar
Member
10 posts
Joined: Dec. 2018
Offline
Tom_SideFx
Have a look at this example here https://www.sidefx.com/contentlibrary/heightfield-textures/ [www.sidefx.com]
Geometry To Layer COP will convert Volumes to COP Layers
I see it, Thank you very much
Edited by childadrianpan - July 12, 2024 01:22:24
User Avatar
Member
80 posts
Joined:
Offline
Thanks for this. Does this support 3d volumes as well? I'm specifically looking at a way to write 3d texture slices from a SOP volume that doesnt involve old school single threaded COPS. Thanks.
Andrew Schneider | Atmospherics Lead | Guerrilla
User Avatar
Member
80 posts
Joined:
Offline
Bump. 🙂
Andrew Schneider | Atmospherics Lead | Guerrilla
User Avatar
Member
123 posts
Joined: Dec. 2019
Offline
aschneider
Thanks for this. Does this support 3d volumes as well? I'm specifically looking at a way to write 3d texture slices from a SOP volume that doesnt involve old school single threaded COPS. Thanks.

Hello,

Not sure if this is exactly what you are looking for, but the Volume Slice SOP can output a 2D volume from a 3D volume, and since Copernicus supports 2D volumes via Geometry to Layer COP, this could a possible way to export volume slices.

Attachments:
CopernicusVolumeSlice.hiplc (186.8 KB)

Houdini Pipeline Supervisor @ TAT Studio
  • Quick Links