Is there any way to import SOP Volumes into Copernicus?
1661 5 4- childadrianpan
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- Tom_SideFx
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Have a look at this example here https://www.sidefx.com/contentlibrary/heightfield-textures/ [www.sidefx.com]
Geometry To Layer COP will convert Volumes to COP Layers
Geometry To Layer COP will convert Volumes to COP Layers
- childadrianpan
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Tom_SideFxI see it, Thank you very much
Have a look at this example here https://www.sidefx.com/contentlibrary/heightfield-textures/ [www.sidefx.com]
Geometry To Layer COP will convert Volumes to COP Layers
Edited by childadrianpan - July 12, 2024 01:22:24
- aschneider
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- aschneider
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- ObeidaZakzak
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aschneider
Thanks for this. Does this support 3d volumes as well? I'm specifically looking at a way to write 3d texture slices from a SOP volume that doesnt involve old school single threaded COPS. Thanks.
Hello,
Not sure if this is exactly what you are looking for, but the Volume Slice SOP can output a 2D volume from a 3D volume, and since Copernicus supports 2D volumes via Geometry to Layer COP, this could a possible way to export volume slices.
Houdini Pipeline Supervisor @ TAT Studio
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