Karma camera motion blur doesnt give me vectors using AOVs

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Hi, im trying to render a scene where the camera moves a lot, but the rest of the elements remain almost static, the thing, trying to export motion vector passes, or velocity, returns into a 100% black image. I tried both, CPU and XPU, the result is the same. It seems that only "detects" movement which comes from objects itself, but doesnt take into consideration the camera itself, i know i could use real motion blur but for other reasons i prefered to going like this. Any workaround to get motion blur from this situation?

Thanks!
Ivan Salmeron
Creative Director
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