Batch retarget animations

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Hi, I'm trying to move my previous mocap retargeting/cleanup workflow from Motionbuilder to KineFX/Apex and I'm kinda stuck. There is a lot of tutorials and docs about the new retargeting system but there's no information how to reuse the setup.

Let's assume a scenario where you return from a mocap session with around 160 base locomotion clips for a character and you want to transfer the animations all at once to your target skeleton. To do that you would want to use rig match pose node to match rest poses of both skeletons and then somehow plug the animations down the stream. I already know you can use a TOP network to load&export the animations one by one, but I can't figure out how to reuse rig match pose data. What's the way to do this?
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Does this tutorial help or are you aware of this:

https://www.sidefx.com/tutorials/retarget-the-cmu-motion-capture-database-19_5/ [www.sidefx.com]

Edited by PHENOMDESIGN - Aug. 4, 2024 12:33:51
PHENOM(enological) DESIGN;
Experimental phenomenology (study of experience) is a category of philosophy evidencing intentional variations of subjective human experiencing where both the independent and dependent variable are phenomenological. Lundh 2020
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Didn't see it yet, I'll check this out. Thanks.
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