I'm trying to create a specific stone wall pattern but so far I've been struggling to get the result I'm looking for.
This is the stone pattern I'm trying to create:
While somewhat random there is some logic logic in this pattern.
The bricks here are mostly square or rectangular and the space in between follows a horizontal line where some split off, creating two new ones. As for the holes left after the bigger stones, these are filled with smaller rocks or pebbles.
The main thing I've tried so far is creating specific fractures by manipulating points and then fracturing a grid but the results I get are too random and erratic and I'd like to have some control over it.
I've also looked for resources online but what I found either uses the classic brick pattern or fractures which from what I've tried doesn't get me the desired result.
This is what I've ended up with so far:
Does anyone have some advice on how I could approach this?