Copernicus Tiles From Shape

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Hi all,

I recently got introduced to Houdini's new Copernicus nodes and I tried making something cool with it. This is a tile generator that lays out tiles in the shape of any geometry input you give it. The border tiles are made with sops because I couldn't figure out how to do it in cops alone. I'm not really a fan of the large empty patches and the heavy distortion on some of the border tiles, but I couldn't really come up with solutions for it. If anyone has any suggestions on how to improve it let me know.
Edited by HarmvSon - Oct. 7, 2024 14:37:52

Attachments:
copernicus.karmarendersettings.0001.jpg (2.2 MB)

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