quixel animations and scatter node

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hello can anyone tell me the right way to import megascans assets such as plants so that they retain their wind animations in houdini?

I'm rendering with solaris so am using the mantra import option as it currently stands in indie 20.5. there are checkboxes for both importing animations and a scatter nodes specific to the assets. unfortunately once imported the scatter nodse and related wind animations appear to be missing. 

I must be doing this wrong and would love to avoid making custom vellum animations for each and every variant of e

I must be doing this wrong and would love to avoid making custom vellum animations for each and every variant of every plant so if anyone has insight would be hugely appreciated.

cheers!
Edited by Shy1 - Oct. 12, 2024 12:49:27
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bump.. can anyone set me straight?
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