To the side I've created another loop to lay out the variants, just to test and admire my selection of beautiful trees, iterating based on the name attribute.
But then when I put it into a heightfield scatter, defining pieces with the name attribute, I'm just getting points. When I just had the trunks, I had the pieces defined by connectivity, and that worked fine. However after adding the branches each tree contains unconnected geometry, so everything got scattered all over the place.
What am I missing about how defining pieces by attribute works?
(BTW I realise I could use the tree generator, but this is just a practice challenge I set myself to help get back into Houdini.)
Thanks!