Hi hi
I'm trying to figure out the best solution to add "PhysicsCollisionAPI" data to multiple primitives/meshes for Unreal Engine exports.
Is there a easy way to use `lopinputprims('.', 0)` on the Inline USD LOP?
Or do I have to figure out a python solution of sorts?
Thanks
J
Adding Schemas to multiple primitives
357 2 1- JasonSlab
- Member
- 1535 posts
- Joined: March 2020
- Offline
- robp_sidefx
- Staff
- 501 posts
- Joined: June 2020
- Offline
- JasonSlab
- Member
- 1535 posts
- Joined: March 2020
- Offline
-
- Quick Links