Soft pinned constraints in Vellum?

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Taking a shortcut here, what would be the parameter to use to entirely kill the sim on of a vellum set up based on attribute. I'm not getting a soft transition when using the "pinned / soft" mode for groups of points and would rather use an attribute of my choice. I tried scaling the stifness and bending using an attribute but that didn't work out. Killing the stretch and bending does not preserve my points position, they still move aournd.

Any pointers welcome, it's an Eeeemmergencyyyyy.

Thanks,

A.
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Not sure if I fully understand what exactly you want to to, but it is possible to stop vellum when you set @mass to 0. Or have you tried the @stopped or @dead attribute?
Edited by Xue_Yue - Oct. 21, 2024 05:43:36
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