Prevent Ocean Grid from Intersecting with Boat Interior

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I have a boat on a large ocean. When I'm rendering this using Karma and the ocean procedural LOP, the water is inside the boat. My only idea to solve this would be to separate the boat and the water for rendering and then compose the two in post. But I'd prefer to render both in one pass. What's the best approach?
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remove the ocean part inside convex hull of the boat ?
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