Rendering white water with ocean procedural and Karma XPU

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I'm not sure about the correct way to render the white water in Karma XPU and houdinioceanprocedural LOP. Do you export the particles in the whitewater_import using the cache node and import it under "Shading -> Foam Particles"?



So left branch with the null node and the "render" flag are not used at all if you render using houdinioceanprocedural?

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whitewater_import.png (188.1 KB)

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