Hopefully somebody can help me with this.
This is the log output:
GNU nano 7.2 /tmp/houdini_temp/crash.cyg_master_v992.victor_6139_log.txt
Crash report from dc57bead; Houdini FX Version 20.5.370 [linux-x86_64-gcc11.2]
Uptime 244 seconds
Fri Oct 25 14:55:33 2024
Caught signal 11
Traceback from 6139 ThreadId=0x7f0e031fe300
AP_Interface::coreDumpChaser(UTsignalHandlerArg) <libHoudiniUI.so>
AP_Interface::si_CrashHandler::chaser(UTsignalHandlerArg) <libHoudiniUI.so>
signalCallback(UTsignalHandlerArg) <libHoudiniUT.so>
UT_Signal::UT_ComboSignalHandler::operator()(int, siginfo_t*, void*) const <libHoudiniUT.so>
UT_Signal::processSignal(int, siginfo_t*, void*) <libHoudiniUT.so>
__GI___sigaction <libc.so.6>
glXCreateGLXPixmap <libGLX_nvidia.so.0>
_nv037glcore <libnvidia-glcore.so.560.35.03>
vk_icdNegotiateLoaderICDInterfaceVersion <libGLX_nvidia.so.0>
[0x7244e] <libGLX_nvidia.so.0>
qt_plugin_instance <libqxcb-glx-integration.so>
RE_Server::GLSwapBuffers(RE_Window*) <libHoudiniUI.so>
UI_Window::swapBuffers() <libHoudiniUI.so>
UI_Window::clearWindow(UT_Color const&) <libHoudiniUI.so>
UI_Window::doRedrawSubclass() <libHoudiniUI.so>
UI_Window::doRedraw() <libHoudiniUI.so>
UI_Queue::doWindowRedraws() <libHoudiniUI.so>
UI_Queue::processNextEvent() <libHoudiniUI.so>
UI_Queue::drain() <libHoudiniUI.so>
UI_Queue::eventLoop() <libHoudiniUI.so>
main <libHoudiniUI.so>
__libc_start_call_main <libc.so.6>
__libc_start_main_alias_2 <libc.so.6>
[0x40365c] <houdini-bin>