Reality Capture Plugin - Open Beta
43160 34 8- thejoe
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I really want to convince my supervisor to purchase Houdini so we can utilize this plugin. RC now supports coded targets for creating scale in a scene. Is there any development to allow for this functionality in the plug-in? This would be great because you could leave some targets in the photos, shoot 30 objects/people, and apply the same scale bars to all models.
- lkruel
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- thejoe
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You click on Detect Markers in Alignment -> Constraints to run the detect markers tool.
It finds the center of two targets on my scale bar and assigns them the names 1x12:028 and 1x12:029.
I then create a distance constraint between the points by manually inputting the name and then define the distance in meters
Now we have the real world size of the object. This is super important for automating data capture for objects in museums, for example.
It finds the center of two targets on my scale bar and assigns them the names 1x12:028 and 1x12:029.
I then create a distance constraint between the points by manually inputting the name and then define the distance in meters
Now we have the real world size of the object. This is super important for automating data capture for objects in museums, for example.
Edited by thejoe - Jan. 24, 2020 14:41:06
- lkruel
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- IsaacTaracks
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lkruel
Just uploaded a new plugin that is on the latest SDK. Should be working now but do let me know if there are any weirdness.
I'm planning to spend some time in the near future to do another pass and take advantage of PPI and some of the other new features.
It'll be on Tomorrow's daily GameDev build
Sorry for the inconvenience.
Luiz
Hey Luiz, is there any update on when PPI support would be added?
Thanks for all the amazing work you guys have done!
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