Trigger Attribute by Impact on EMITTED RBD as it collides

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Hey Guys ... I'm messing with emitting RBDs .. I am using the SOP wrapper. Can anyone tell me how to change the color of my rbd when it impacts. ?

I see there is an extract impacts button that gives me an object merge of impact points and I know there is an impact analysis node ... I have just never used this data so I am looking for advice.

I have included a simple RnD scene to show the way I am emitting these ... based on a tutorial.

thanks
Edited by dunnieboy - Nov. 25, 2024 10:27:46

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Imapct_RnD_v0002.hip (716.0 KB)

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Here's one way of detecting impacts inside a SOP solver inside the RBD Bullet Solver SOP.

Attachments:
Imapct_RnD_v0002.hip (815.3 KB)

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npetit
Here's one way of detecting impacts inside a SOP solver inside the RBD Bullet Solver SOP.

That is really cool ... a guy on Odforce showed me how to do it with fetched impact data

Odforce Solution With Imapct Points (thanks fencer) [forums.odforce.net]

.. but i like how tidy this is.

Now I just have to decode your code. Really appreciate this.

Next step is getting the data to fade.
Edited by dunnieboy - Nov. 25, 2024 22:29:06
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