OGL viewport issues (20.5.370)

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Hello,
i'm wondering - had Houdini 20.5.X went worse in terms of the ogl viewport stability / reliability, or is it just us?
Asking bcs since we switched up from 20.0. (currently 20.5.370), we've started experiencing all kinds of weird behaviors that were always happening, but now it's like much more often. Labs > Reset Viewport literally became the most used feature in Houdini for me. As much as we love Houdini, this is extremely annoying, and sometimes very confusing (especially incorrect display of object transforms when you jump between OBJ/SOP contexts)- if you not aware of the behavior, you may think you went nuts, trying to fix something that is not there.

We're on Windows 10, Nvidia RTX GPUs, different driver versions seem to make no difference. Are other users experiencing this as well?

Thanks for answers.
D.
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If you're able to update to a newer build this might make your life better

20.5.422

Fixed viewer update of object transforms when navigating in and out of subnet objects in Hide Other Objects mode.
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good to know, thanks for heads up. we'll update as soon as we can.
Edited by davpe - Nov. 28, 2024 05:20:01
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