MPM uv's issue with Mpm container boundaries

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Hi,
Any one has an idea why uv's break whenever the mpm container boundaries are set to delete ? there's no issue when it's set to Open or closed but I'm trying to get rid of unnecessary points in a sim so the Delete option is ideal but it keep breaking uvs.

Any help or guidance will be much appreciated thank you

Attachments:
uv_issue.mp4 (4.5 MB)

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