Hello, (Total Houdini Newbie here)
I'm trying to create a very basic baking tool in Maya using the Labs Baker as a HDA and I've reached a blockade.
The tool with all the inputs works fine in Houdini, however I don't seem to get an output using the tool in Maya. Along with that there are no error messages.
Trying to find the answer online I have a feeling that it might be because the path for the output ($HIP/render/${HIPNAME}_$(CHANNEL)`chs("udimsuffix")`.png) doesn't work in Maya? I know that in Houdini anything but the project folder wouldn't work and result in nothing happening after pressing "render".
I've tried it with different paths besides the aforementioned (desktop and project directory) and I've come to the point where I have reduced the project down to the most basic nodes to see if that would help but it's still not outputting anything.
I must be doing something wrong.
Trying to create a HDA with Labs Baker
388 0 0- Kjusic
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