Attribute transfer with distance & weight control

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I want to transfer attributes between 2 sets of points, but the Attribute Transfer node doesn't seem to give me enough control. I need to control how distance influences the transfer (closer points-> more influence) and also have a "weight" i.e. give some points more influence than others. I assume the only solution is to write the transfer function myself in an Attr. Wrangle (using "nearpoints", point cloud functions etc)?
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Hi,

To do this you have to implement your own attribute transfer that uses variable radius per point like pscale. You can use the pcfind_radius [www.sidefx.com] VEX function to do the heavy lifting.
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animatrix_
To do this you have to implement your own attribute transfer.
OK, thanks.
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