I have some trouble with my import sop. I did some rbd sim with an imported usd file, but when I import it in solaris this is bug (Cf picture). I can delete he attibute path primitive before the import and everything is in the right way but I have nothing to get my material id. Do you have a solution plz?
Instead of deleting the path attribute, why not rename it to "my_PATH" and see if that works. The @path attribute will be gone so import should still work, but you'll be able to reference my_PATH to construct a material or ID.
Using Houdini Indie 20.0 Windows 11 64GB Ryzen 16 core. nVidia 3050RTX 8BG RAM.