Kine FX stop foot clipping through ground

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Hello,

I'm new to KineFX. Ive managed to get 3 fbx animation blending together ok with motionclips and motionclipsequence SOPs. However, when the blends happen, the character's feet clip through the ground. What's the best way to fix this? I tried a motionclipextract and setting the feet joints to 0 in Y but the motionclipupdate would apply the change to a motionclipsequence output.
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