How to automate rendering multiple cameras in Karma

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Hi everyone,

I have a set of cameras in my Solaris scene, and I'm trying to figure out how to automate rendering from each of them. I think 'render products' might be what I'm after, but wanted to see if anyone had found a good resource on how to set them up in a straightforward way.

Let's say you have a basic LOPs chain with a Sphere->A light->Camera A->Camera B->Render Settings-> ???

And the goal is to be able to hit render, and come back and have an image output for Camera A and Camera B. Currently I'm manually selecting the camera, and babysitting the process.

Thanks for any insights!

Update:

Figured I'd share what I learn as I go, since there aren't any responses here and perhaps this is a topic that's somewhat obscure. First possible approach is this Switch node based setup from Varo Castaneda. Basically switching the cameras using a frame-based Edit Context Options node.
Edited by dreamwieber - Jan. 1, 2025 13:13:25
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