Hey All, Im still very new to particles so Im doing some experimenting. Can someone point me in the direction of how to get my particles to get their color from my model? Right now I have them set up to get their colors from a color ramp.
Not necessarily, there is a plenty of ways you can approach it
Id probably store texture path as an attribute on the can geo so that the particles inherit it also
To do this you can either assign it in SOPs to the same elements as your materials Or you can do a small Python SOP to extract the texture paths based on materials assigned through s@shop_materialpath attribute