Minecraft Schematic HDAs

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Hey everyone ! I’m excited to share this collection of HDAs that convert 3D assets directly into Minecraft Schematics !


3D Model on sketchfab by C.J..Goldman [sketchfab.com]

By sliding the saturation value from 0.5 to 1.5, the chosen blocks are changing :


I made some experiments with various objects :

Pyro Simulation + 3D Mesh

3D Model on sketchfab by nathanmlange [sketchfab.com]

Heightfield + Importing .schem Structure


FLIP Simulation


Houdini Labs : Tree Generator


Open Street Map Data ( Île de la Cité, Paris ):


Preview all blocks : distributed in space by color :


Blocks from block furnace


And of course the famous pighead and rubbertoy


Here are the Houdini Digital Assets I developed. They are designed to work together modularly and can seamlessly integrate other Houdini nodes


I plan to release this tool in the future, making it freely available for Minecraft builders, hobbyists and professionals.
I’m currently working on my first Dev Talk Video to provide a deeper technical explanation of the tool
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