"
Error
Input storage type (uniform/varying) does not match input 'file'.
"
See screenshot
How can I get it to read the full color imformation?
polimpiado
Thanks jsmack.
Your solution may very well work but its a bit beyond my current capability.
I dont see why I can get one channel working but there is no way to get them all... mtlx image read node is reading all the varying textures but only reading one channel.
I have it working fine in the old ROP render workflow using <basecolor_texture> overrides in Vray. I was hoping to make it work in Solaris and Karma.
Here is how it appears in viewport with geo spreadsheet:Image Not Found