My first Mardini entry and also forum post ever! Fun little RBD sim. Rocks modeled procedurally using SDF modeling and textured in COPs. Then made 6 variations using TOPs. Had fun exploring Copernicus for the first time.
Whiskey on the rocks. Did not make it in time. Dislaimer: oNly snake body material is 100% cops, tzhe stones are a mix of cops and a GSG grunge texture.