Topnet issue

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hello guys, i have some issue like this, i'am creating fluid simulation, and i used wedge and ropfetch to merge dripping water and white water sim, but when i dirty and cook rop fetch node, it will be happen like picture. could somebody
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tell me how can i fix this,. Thank you.

Attachments:
Mecha_God_II_11-1.hipnc (3.4 MB)

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