Day 30 | RENDER: LOPS | MOONLIGHT | Image

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Day 30

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Day 30 - Moonlight

Please ignore the ugly and dirty node tree. I promise, I usually work more organised, haha!
Edited by JanHebein - March 30, 2025 14:34:08

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lighting up the moon

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Moonlight

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AY me hearties! If yer looking fer treasure, yer came to the right place, Arrrr!

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Had fun doing this all procedural / painted, no textures needed!
moon by painting & mix noises, emissive only and visible for primary|reflect, distant light for the light.
stars from cops voronoi at different scales + expoglow
karma physical atmosphere sky to get some ambient lighting
water shader with a little stretched noisey normal map, bit of anisotropy helps reflect the moonlight



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comp.png (858.5 KB)
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day 30 moonlight

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Day 30 moonlight



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Day 30 MOONLIGHT

My 2nd entry for Mardini. It's really hard to find the time, but so much fun!


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Day30:



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Day 30:

LOPs and SOP:

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Day 30 : Moonlight

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Moonlight





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Basically I redid the previous day with a different approach to making the water and I felt this gave me quite a lot better control and results.

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moonlight, again on water but better i would say tried much things that didn't worked so get back to that
I would love to do a warm moonlight with some crops backlited but didn't enough time haha

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Used a GSG texture for the rock. Wolf model from content lib.




Edited by playhead - March 31, 2025 07:13:19

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moonlight_LOPS.png (2.4 MB)
moonlight_SOPS.png (2.2 MB)
moonlight_SOPS2.png (2.4 MB)
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Only one day to go


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I had fun with this one. Wish I could work more on it. On another note, I just realized that this is the only entry that I'm submitting on time.

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Day30 Moonlight

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