Hi,
I wish to manipulate a pair of heightfields in OpenCL. I can pass them as volumes in the bindings but am forced to link the parameter for each to "height" in the heightfield. I am able to reference the first in my code, but how do I reference the second?
I have also tried passing them through a merge so both reach the OpenCL as a single input. Again I am stuck as to how to reference the second in my code.
Thanks
Cliff
Two Heightfields in OpenCL
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- CStinson
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- ObeidaZakzak
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- CStinson
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Thank you ObeidaZakzak. That works but has exposed another problem. (Actually it has exposed my ignorance with Houdini.) What I want to achieve is to superimpose a water level on a heightmap, and to programatically change the water level. I have tried a few methods without succeess. If I use a second HF for the water and merge the two, I can see the two levels. But both are called height and I have been unable to address the second in code. If I rename the height from the second HF as something else, (eg. waterheight) it disappears from my view. It ses the view is programmed to display only the height. I have switched between VEX and OpenCL looking for a soltion but so far have failed. Any advice you could give would be appreciated.
Cliff
Cliff
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- animatrix_
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CStinson
Thank you ObeidaZakzak. That works but has exposed another problem. (Actually it has exposed my ignorance with Houdini.) What I want to achieve is to superimpose a water level on a heightmap, and to programatically change the water level. I have tried a few methods without succeess. If I use a second HF for the water and merge the two, I can see the two levels. But both are called height and I have been unable to address the second in code. If I rename the height from the second HF as something else, (eg. waterheight) it disappears from my view. It ses the view is programmed to display only the height. I have switched between VEX and OpenCL looking for a soltion but so far have failed. Any advice you could give would be appreciated.
Cliff
You can rename it back to height after.
Senior FX TD @ Industrial Light & Magic
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com] https://lnk.bio/animatrix [lnk.bio]
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com] https://lnk.bio/animatrix [lnk.bio]

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