Karma UV AOV Not Appearing in Nuke from Multilayer EXR

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I'm encountering an issue when rendering animations from Houdini (using Karma in Solaris) to multilayer EXR files. I've set up a UV pass in my Karma RenderVars, and the render seems to complete without errors. However, when I try to access this UV pass in Nuke using a Shuffle node to pull out the AOVs, the UV layer/channels don't seem to be present.

Has anyone else experienced this or know what might be causing this? I've double-checked that I've added a UV RenderVar in Karma, but I'm not sure if I've configured it correctly or if there's something I'm missing in the EXR output or Nuke setup.

Any advice on how to properly extract the UV pass from a Karma multilayer EXR in Nuke would be greatly appreciated!
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