not sure if this is a bug or I'm doing something wrong.
I have a curve that I'm insetting, then extruding that inset. I then polybevel the object. As soon as I increase the number of divisions Houdini crashes.
If I look closely at the inner corners of the objects bevel(before I increase divisions) I see a weird overlap of polygons.
I took a labs simple shapes and used a quad with exactly the same steps and there is no crash and no overlap at the inner corner.
I thought it might be because of the extra triangles so after the inset I dissolved the inside edges to see if that was problem but the same thing occurs.(see image)
What am I doing wrong ?
Thanks.