Hi everyone,
I`m learning houdini and need to ask you something about VEX builder.
Simply, my question is how do I create a volume shader (in VEX Builder)similiar to VEX 3dTexture Fog?
The reason I`m trying to do this is that when I create predefined VEX 3dTexFog shader, I can not fine tune colors, textures etc. so I was thinking about creating a similiar one from scratch so I can have more control. I`ll need to use texture3d in the shader but couldn`t figure out how….
Thanks a lot for your help!…
how to create VEX 3dTexture Fog
3109 0 2- boradayioglu
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