I've uninstalled my old version of Houdini and then installed the latest version 9 . . . When invoking the license server, I am told I have the non-commercial licenses installed and recognized. When trying to launch Houdini from my Vista/HP laptop, the application closes before launching. I tried running under XP compatibility mode and running the program as administrator, with no different effect. What to do now - I'm a potential starving artist purchaser - but won't buy if it won't run?
Thanks,
Greg Smith
Houdini Apprentice Won't Run On My Vista Laptop
5567 7 2- brucegregory
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- photex
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- malexander
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I think the problem could be that the Go6100 only allows you to use up to 128MB of video memory (actually main memory), which may be too small for Houdini to run. I've heard that Vista's driver model also takes up more memory, so that could be part of the issue.
Try setting the environment variable:
HOUDINI_OGL_SOFTWARE 1
and see if that helps. I don't know where in the new interface the environment variables are set, unfortunately – still on XP (they're in Control Panel -> System on XP).
Try setting the environment variable:
HOUDINI_OGL_SOFTWARE 1
and see if that helps. I don't know where in the new interface the environment variables are set, unfortunately – still on XP (they're in Control Panel -> System on XP).
- jason_iversen
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I've just bought a new machine, a QuadCore thingy with a 768mb Geforce 8800 GTX - upon which I'm crippling it with Vista (32bit)
Anyhow, I cannot run Houdini until *after* I've played Crysis. (Technically, not motivationally, unfortunately). Crysis must be clearing the pipes of something in the hardware or the drivers.. perhaps there is some “extended” initialization on Vista you can perform that Crysis is doing and Houdini is not?
Anyhow, I cannot run Houdini until *after* I've played Crysis. (Technically, not motivationally, unfortunately). Crysis must be clearing the pipes of something in the hardware or the drivers.. perhaps there is some “extended” initialization on Vista you can perform that Crysis is doing and Houdini is not?
Jason Iversen, Technology Supervisor & FX Pipeline/R+D Lead @ Weta FX
also, http://www.odforce.net [www.odforce.net]
also, http://www.odforce.net [www.odforce.net]
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