Hi there
From the sideFx turtorial sites, I learnt 2 methods for editing skin weight. 1. the edit capture region 2. edit capture Weights
Is there any way that I can input the skin weight with specific amount for a particular verties under certain bones? (like a component editor in Maya)
thanks a lot for your time!
edit skin weight method
3577 2 1- brucelay
- Member
- 313 posts
- Joined: July 2005
- Offline
- pbowmar
- Member
- 7046 posts
- Joined: July 2005
- Offline
Edit Capture Weights will do this, but only if you used Capture Regions or Proximity Capture, it doesn't work with Metaballs in 9.1.
Basically, you select the points you want and open the Spreadsheet at the top of the viewport. You can also use the Bone Handles which let you directly assign the weights via a handle on the bone. This is my personal favourite way of doing this as it's very fast and interactive.
Cheers,
peter B
Basically, you select the points you want and open the Spreadsheet at the top of the viewport. You can also use the Bone Handles which let you directly assign the weights via a handle on the bone. This is my personal favourite way of doing this as it's very fast and interactive.
Cheers,
peter B
Cheers,
Peter Bowmar
____________
Houdini 20.5.262 Win 10 Py 3.11
Peter Bowmar
____________
Houdini 20.5.262 Win 10 Py 3.11
- brucelay
- Member
- 313 posts
- Joined: July 2005
- Offline
-
- Quick Links