I agree with all that a OSX version would be great. In the meantime how many out there have successfully run Houdini 9 under Bootcamp on a Mac.
I'm getting ready to purchase my first Mac Pro and the only Windows program I use is Houdini 9 and I would like to know if it will be possible to run on this new machine?
Mac OSX Port?
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Hi guys are both of you running Houdini 9 on ubuntu, cause I am trying to install it and get it to run on Fedora 8 and am running into several issues where it wont even start the latest error i get is a Caught signal 11 error. I am on a mac pro with the nvidia geforce 7600 with its latest drivers i got from their website.
Sam
Sam
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ah ok sounds like I need to install Ubuntu on my machine instead of Fedora, I am having a lot of trouble trying to get it to run on fedora 8. Would you happen to know what the Signal 11 error is all about ? My error log reads :
Crash report from neomatrix25; Unknown App Version 9.1.115
Traceback from Mon Jan 7 22:43:38 2008
Caught signal 11
AP_Interface::coredumpHandler(UTsignalHandlerArg) (??:0)
UT_Signal::UT_ComboSignalHandler:perator()(int, siginfo*, void*) const (??:0)
UT_Signal::processSignal(int, siginfo*, void*) (??:0)
<unknown>
RE_XServer::getWidth() const (??:0)
RE_OGLRender::RE_OGLRender(int, char const*) (??:0)
RE_Render::RE_Render(int, char const*) (??:0)
main (??:0)
thanks
Crash report from neomatrix25; Unknown App Version 9.1.115
Traceback from Mon Jan 7 22:43:38 2008
Caught signal 11
AP_Interface::coredumpHandler(UTsignalHandlerArg) (??:0)
UT_Signal::UT_ComboSignalHandler:perator()(int, siginfo*, void*) const (??:0)
UT_Signal::processSignal(int, siginfo*, void*) (??:0)
<unknown>
RE_XServer::getWidth() const (??:0)
RE_OGLRender::RE_OGLRender(int, char const*) (??:0)
RE_Render::RE_Render(int, char const*) (??:0)
main (??:0)
thanks
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houdini 9 on a Mac..
1.Prep a partition of your hard drive using Fat32 bit setting (using the Disk Utility), or better- just add an extra hard drive and use it solely for the linux partition.
2. download CentOs 5, it's about a 4 gig download, takes about 4 hours if you have a t1 connection.
3. Burn the CentOs 5 download onto a dvd.
4. Boot up the mac using the dvd as the startup disk
5. Install linux CentOs 5 following the simple instructions on the dvd.
6. Re boot the mac holding the option key down (to pick which operating system you want to boot into), or better - use an app called ReFit to automatically ask you at boot time what os you want to boot into.
7. Once you boot into CentOs 5, download appropriate graphics drivers for whatever display card you have on the mac, and make sure the open gl driver modules are installed (check the install log).
8. Download Houdini, and install.
9. reboot and launch Houdini
10. Revel as you see H9 running on an 8 core mac with a 30" Cinema Display - fast, clean, simple.
1.Prep a partition of your hard drive using Fat32 bit setting (using the Disk Utility), or better- just add an extra hard drive and use it solely for the linux partition.
2. download CentOs 5, it's about a 4 gig download, takes about 4 hours if you have a t1 connection.
3. Burn the CentOs 5 download onto a dvd.
4. Boot up the mac using the dvd as the startup disk
5. Install linux CentOs 5 following the simple instructions on the dvd.
6. Re boot the mac holding the option key down (to pick which operating system you want to boot into), or better - use an app called ReFit to automatically ask you at boot time what os you want to boot into.
7. Once you boot into CentOs 5, download appropriate graphics drivers for whatever display card you have on the mac, and make sure the open gl driver modules are installed (check the install log).
8. Download Houdini, and install.
9. reboot and launch Houdini
10. Revel as you see H9 running on an 8 core mac with a 30" Cinema Display - fast, clean, simple.
- cody
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houdini 9 on a Mac..
1.Prep a partition of your hard drive using Fat32 bit setting (using the Disk Utility), or better- just add an extra hard drive and use it solely for the linux partition.
2. download CentOs 5, it's about a 4 gig download, takes about 4 hours if you have a t1 connection.
3. Burn the CentOs 5 download onto a dvd.
4. Boot up the mac using the dvd as the startup disk
5. Install linux CentOs 5 following the simple instructions on the dvd.
6. Re boot the mac holding the option key down (to pick which operating system you want to boot into), or better - use an app called ReFit to automatically ask you at boot time what os you want to boot into.
7. Once you boot into CentOs 5, download appropriate graphics drivers for whatever display card you have on the mac, and make sure the open gl driver modules are installed (check the install log).
8. Download Houdini, and install.
9. reboot and launch Houdini
10. Revel as you see H9 running on an 8 core mac with a 30" Cinema Display - fast, clean, simple.
1.Prep a partition of your hard drive using Fat32 bit setting (using the Disk Utility), or better- just add an extra hard drive and use it solely for the linux partition.
2. download CentOs 5, it's about a 4 gig download, takes about 4 hours if you have a t1 connection.
3. Burn the CentOs 5 download onto a dvd.
4. Boot up the mac using the dvd as the startup disk
5. Install linux CentOs 5 following the simple instructions on the dvd.
6. Re boot the mac holding the option key down (to pick which operating system you want to boot into), or better - use an app called ReFit to automatically ask you at boot time what os you want to boot into.
7. Once you boot into CentOs 5, download appropriate graphics drivers for whatever display card you have on the mac, and make sure the open gl driver modules are installed (check the install log).
8. Download Houdini, and install.
9. reboot and launch Houdini
10. Revel as you see H9 running on an 8 core mac with a 30" Cinema Display - fast, clean, simple.
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The big problem is that you need the image and video editors that you bought for the Mac, to work alongside Houdini.
If I am texturing, I would have to reboot for every change I make in Photoshop from Mac to PC…
If Adobe made their licenses cross-platform and Apple made Final cut studio for PC, then everything would be perfect.
Till then, you have to buy a $5000 PC workstation, only for one software in order to not having to reboot!
If I am texturing, I would have to reboot for every change I make in Photoshop from Mac to PC…
If Adobe made their licenses cross-platform and Apple made Final cut studio for PC, then everything would be perfect.
Till then, you have to buy a $5000 PC workstation, only for one software in order to not having to reboot!
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rmagee
Happy new year to everyone in the Houdini community. The release of Houdini 9 and the new Apprentice HD initiative helped make 2007 a busy year. We look forward to making 2008 even more exciting!
Robert
:shock: Great news!
Linux is the best system at work but I don't want to mess with it on my own machine. I definitely would buy a copy for OSX.
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