Vimeo Tutorials on Volumes, and CHOPs / Music

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I've added some introductory videos on how Houdini handles Volumes, and a slightly more advanced set on Music driven animation using CHOPs on Vimeo. Hope they are useful.

The link is:

http://vimeo.com/channels/54102 [vimeo.com]
Peter Quint
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Hi Peter,

Great stuff, always nice to see people contributing!

One comment, I notice a few tutorials have .hip files with them but some (PBR and Zdepth for example) don't have the .hip files with them. For those very new to Houdini this can be a deterrent

Cheers,

Peter B
Cheers,

Peter Bowmar
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hey Peter,

i already enjoyed a lot of your tutorials, they're awsome and
fast forward, i like that!
I wonder where you got your knowledge about Houdini ?!

with the best regards,

Manuel
http://vimeo.com/user2522760 [vimeo.com]
http://stormbornvfx.com/ [stormbornvfx.com]
Manuel Tausch
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Just one correction on your chops lessons, houdini does recognize mp3 files.

The Peter's make the best lessons :wink:
“gravity is not a force, it is a boundary layer”
“everything is coincident”
“Love; the state of suspended anticipation.”
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probbins
The Peter's make the best lessons :wink:

:cry:
Stephen Tucker
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Very well explained tutorials Peter. Care to tell everyone a bit more about yourself ?

r
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probbins
The Peter's make the best lessons :wink:

:cry:

As does that Stephen guy. He had some good fluid tutorials….I think.
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heydabop ftw 8)
Stephen Tucker
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Thanks for the feedback. Its really useful to get suggestions from the pros, particularly if anyone spots a mistake, which there are probably plenty of.

I'll add a note about mp3 files - I guess it was just that particular mp3 that produced an error - I didn't try multiple files. I'll also try to dig out the hip files, its very true about having the file to work with.

As to how I picked up what I know about Houdini, two years of study, and paying close attention to other great tutorials, and the forums
Peter Quint
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I noticed a small mistake in the PBR tutorial, in fact in 10 the Sampling and Ray Samples are separate from each other now. This is huge, so you can keep your Samples at 3x3 but then up the Ray samples to get better PBR renders, much faster.

Cheers,

Peter B
Cheers,

Peter Bowmar
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Thanks - that's an important point. I knew that that was true for micropolygon PBR. And having just tested it, I can see its now true for ray trace PBR too, so I'll add a note.

The PBR documentation could perhaps bring that out a bit more clearly…
Peter Quint
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heydabop ftw 8)

Lol.

Awesome tutorials man, I haven't watched all of them yet, but I like what I see so far.

O, and now that I know two, probbins and Stephen, of the Houdini tutorial people, it's kind of cool to recognize voices, heh.
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pwquint
The PBR documentation could perhaps bring that out a bit more clearly…
Yes, this was a problem, we stopped trying to use PBR because the docs were not updated from 9->10 in this area…

Cheers,

Peter B
Cheers,

Peter Bowmar
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heydabop
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probbins
The Peter's make the best lessons :wink:

:cry:

As does that Stephen guy. He had some good fluid tutorials….I think.

Stephen who? Didn't he disappear into some dark production room some place? hmmm….

ps. love you steve :twisted:
“gravity is not a force, it is a boundary layer”
“everything is coincident”
“Love; the state of suspended anticipation.”
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it actually *is* really dark in here.


*glares at lighters*
Stephen Tucker
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Allegro
it actually *is* really dark in here.


*glares at lighters*

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“gravity is not a force, it is a boundary layer”
“everything is coincident”
“Love; the state of suspended anticipation.”
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XD
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