hi.
i have a problem with houdini console.
in vex code i have printf function that prints a lot of lines. but houdini console doesn't keep all the lines and after printing, first lines are gone.
is there anything like low buffer or something like that is causing this?
how can i solve this problem?
houdini console
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I think LogViewer should replace console. You just check catching Standard Output and it's much better.
Way faster, has search and filters etc. On Mac it's basically the best option not requiring awkward launch from terminal.
unfortunately windows implementation is lacking
in theory HOUDINI_DISABLE_CONSOLE should work but disabling console also disabling standard output
so you left with this:
![](/forum/attachment/f90d00d08b27ecedb1d57a3582cfaddb36ddb6cf/)
at least all entries are in viewer but still developer experience is a bit interesting
console responsiveness is very bad and it blocks ui, while logviewer is instantaneous
this windows console just should go and not be an optional even
Way faster, has search and filters etc. On Mac it's basically the best option not requiring awkward launch from terminal.
unfortunately windows implementation is lacking
in theory HOUDINI_DISABLE_CONSOLE should work but disabling console also disabling standard output
so you left with this:
at least all entries are in viewer but still developer experience is a bit interesting
![](/static/djangobb_forum/img/smilies/smile.png)
this windows console just should go and not be an optional even
Edited by elovikov - July 5, 2024 06:57:15
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