hi all..
I'm sure there is an easier way to go about doing this, but currently i have several objects which can be rendered via copy (typically for preview) or point instancing. Each object has a switch statement on it to control LOD (bounding box/polyreduce/untouched).
Is there a good way to set the LOD centrally such that the switches can read it (assuming the switch approach is best)? I would prefer that the settings be specifc to the project rather than global to Houdini. Perhaps it is possible to extend the Houdini GUI somehow using a Python HDA.. an icon for each LOD level would be nice 8) .
thanks!
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- Antoine Durr
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