rendering out particle fluids

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i have mixed the color of the particle fluids by using gaseous diffuse,
if i render out it just comes as a plain liquid
im getting the right visualization in the view port
could you tell me what is the problem .
thnk you

here is the attached file

Attachments:
partfluidsmix.hipnc (727.7 KB)

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Your shader doesn't support point colors. Either modify your shader network, pass an attribute to one of its color parameters, or use another shader.
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