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Houdini Engine for Maya » Houdini to Maya HDA Attribute Paint
- johnmather
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Correct. What you can do is open the Houdini Engine menu in Maya, go to Debugging and then choose View Assets in Houdini. This will show you how Houdini sees the Maya scene. You will then see the attributes that are being passed into the HDA that you can utilize.
Technical Discussion » macOS and Packed Geo
- johnmather
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Houdini Engine for Maya » Houdini to Maya HDA Attribute Paint
- johnmather
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When you paint vertex colors in Maya, they are brought over into Houdini as Cd attributes. You can use these to drive your mask.
See here for all of the attributes that you can use: https://www.sidefx.com/docs/houdini/maya/mesh.html [www.sidefx.com]
See here for all of the attributes that you can use: https://www.sidefx.com/docs/houdini/maya/mesh.html [www.sidefx.com]
Houdini Lounge » Has anyone tried Houdini on AlmaLinux or RockyLinux?
- johnmather
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Regarding Alma Linux, be aware that it is no longer bug-for-bug compatible with RHEL, and we do not test on Alma, so your mileage may vary. See: https://almalinux.org/blog/future-of-almalinux/ [almalinux.org] Rocky Linux continues to be however.
Pascal WiemersYou can find some workarounds here: https://www.sidefx.com/forum/topic/85629/ [www.sidefx.com]
Houdini installed fine but as you said the help menu won't load properly. Any pointers to how to get that working? Would be greatly appreciated!
Edited by johnmather - Jan. 26, 2024 22:21:22
Houdini Lounge » Graphics card issue with Houdini 20 and terrain, heightfield
- johnmather
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Which OS are you using? Are your drivers up to date? If you are using Linux, make sure that you're using the proprietary Nvidia drivers and not the Nouveau drivers.
Technical Discussion » Houdini Launcher quit unexpectedly - every time I update it
- johnmather
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To confirm, the "same thing" is that you get a crash when you press the update button in the launcher?
Technical Discussion » Houdini Launcher quit unexpectedly - every time I update it
- johnmather
- 480 posts
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Have you tried downloading a newer version of the launcher from the website? The error that you're encountering seems to be related to code-signing. It's possible that a bad build was uploaded.
Technical Discussion » Houdini Launcher quit unexpectedly - every time I update it
- johnmather
- 480 posts
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Technical Discussion » How to perform multithreaded GU_Detail->load() ?
- johnmather
- 480 posts
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fyi, I would stay away from OpenMP in Houdini as it doesn't work with our thread composition. I would recommend looking at the family of UTparallelFor methods which use TBB in the back-end. This will make sure that you'll avoid oversubscription.
https://www.sidefx.com/docs/hdk/_u_t___parallel_util_8h.html [www.sidefx.com]
https://www.sidefx.com/docs/hdk/_u_t___parallel_util_8h.html [www.sidefx.com]
Technical Discussion » Intel denoiser on M1 and feedback on bug submission
- johnmather
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Technical Discussion » H20 MLOPS on Apple Silicon
- johnmather
- 480 posts
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MLOPS is not made by SideFX - it's made by a third party.
Looking at their GitHub page, it seems like it should work on Metal, so I would reach out to them for assistance: https://github.com/Bismuth-Consultancy-BV/MLOPs [github.com]
Looking at their GitHub page, it seems like it should work on Metal, so I would reach out to them for assistance: https://github.com/Bismuth-Consultancy-BV/MLOPs [github.com]
Technical Discussion » Missing Heightfield Wind Erosion
- johnmather
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Technical Discussion » Camera Background image Sequence not updating in H 20
- johnmather
- 480 posts
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I'm not sure if I understand what the issue is here. I just tried with an EXR sequence and it worked fine after I changed the 000.exr to $F3.exr. Are you saying that the images are not updating in the viewport, or are you saying that the controls in the Video pane are disabled?
Just as a reminder, you'll usually get a much faster response if you submit a bug with support.
OneBigTreeThis has been fixed in Houdini 20.0.528.
The 2D Pan and Zoom applies the Zoom or Pan wrong to the Background image
Just as a reminder, you'll usually get a much faster response if you submit a bug with support.
Technical Discussion » 2d pan & zoom in houdini 20
- johnmather
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Houdini Lounge » H20 - hidden gems - post them here
- johnmather
- 480 posts
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You can now export videos natively from MPlay
You no longer need an external FFmpeg installation in order to use the FFmpeg Video Encode TOP
You no longer need an external FFmpeg installation in order to use the FFmpeg Video Encode TOP
Technical Discussion » Intel denoiser on M1 and feedback on bug submission
- johnmather
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Hi JD, I think support was confused with the Optix Denoiser.
I'm able to reproduce the crash locally, so I've asked support to take another look.
Sorry about this.
I'm able to reproduce the crash locally, so I've asked support to take another look.
Sorry about this.
Technical Discussion » Meshing Point clouds
- johnmather
- 480 posts
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With H20, you can use the new Point Cloud Normal and Point Cloud Surface nodes.
https://www.sidefx.com/docs/houdini/nodes/sop/pointcloudnormal.html [www.sidefx.com]
https://www.sidefx.com/docs/houdini/nodes/sop/pointcloudsurface.html [www.sidefx.com]
https://www.sidefx.com/docs/houdini/nodes/sop/pointcloudnormal.html [www.sidefx.com]
https://www.sidefx.com/docs/houdini/nodes/sop/pointcloudsurface.html [www.sidefx.com]
Houdini Lounge » Houdini Lagging 3 seconds when I drop a node
- johnmather
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Houdini Lounge » I keep getting errors with Houdini 20
- johnmather
- 480 posts
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Houdini Engine for Maya » "Pack Geometry Before Merging" for Houdini Engine Maya
- johnmather
- 480 posts
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It's already present, however it won't be in the initial gold release - the daily build following it will include it.
Will that work for you?
Will that work for you?
Edited by johnmather - Nov. 3, 2023 14:40:37
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