Day 9 | Texture: COPS | WOOD | Animation

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The next day of building textures is WOOD!

Robert Magee
Senior Product Marketing Manager
SideFX
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Day 09 Texture COPs - Wood

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Day09_Wood

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COPS engineered wood joints! layering normals gives great results oowiee!

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My entry for Day 9 of Mardini 2025, with the Model: COPS | WOOD theme.

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09 Wood
Got lost in researching USD workflows again, it seems like a bottomless pit... but I hope that once I finally get it, it will be worth it.
The mat is GSG other that that it's all cops.

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Here is an update for the IronHeart round I tought that I have no entry for this so I made one but..


GSG
Carbon
and Gold

And some HDRI Nebula I think (one of my favorits)



No COPs here just some experiment
But steel I hope you like it



Edited by Plankti - April 7, 2025 17:05:34

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Mardini 2025 - Day09 | Wood


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Day 09 - Wood



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quick one today.

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Displacement / surface textures are all procedural copernicus magic

Edited by TomMinor - March 9, 2025 22:37:17

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cop_tree.png (2.6 MB)
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Mardini Day 09 - Driftwood

Copernicus used for the driftwood and rocks, redshift noises used for the beach

Hope you enjoy it!

Edited by zakkatara - March 10, 2025 01:44:24

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Day 09 - Wood
Wooden disco ball
Edited by Korina - March 10, 2025 02:40:39

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Edited by Latimerias - March 10, 2025 00:18:26

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