I want to have fluid inside a sphere like container, how can I do that with the FLIP SOP workflow?
I tried to invert the SDF in the collider but it does not work, can someone help me?
Thanks!
FLIP SOP how to have closed collider?
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- mzigaib
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- Zybrand
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- mzigaib
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Thanks for the feedback, I am glad that there is a solution for that I really like the FLIP SOPs workflow.
I also did try that my way and for some reason it did not work my particles inside were disappearing but I will try again and see what happens, I hope Sidefx have a plan to have a simple solution for situations like this.
Do you need to "fill interior" when you create the inside and outside VDBs before combine them?
Thanks!
I also did try that my way and for some reason it did not work my particles inside were disappearing but I will try again and see what happens, I hope Sidefx have a plan to have a simple solution for situations like this.
Do you need to "fill interior" when you create the inside and outside VDBs before combine them?
Thanks!
Edited by mzigaib - March 27, 2025 09:03:17
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- mzigaib
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